MeiCam SDK For iOS
3.14.0
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15 #import <Foundation/Foundation.h>
19 @property(assign)
float x;
20 @property(assign)
float y;
21 @property(assign)
float z;
24 @property(assign)
float polarAngle;
25 @property(assign)
float azimuthAngle;
30 + (NSArray<
NvsVertex3D *> *) mapPanoramicVerticesFromLocateToWorldLocateSpcaeRotation:
31 (
float)locateSpaceRotaion
36 + (NSArray<
NvsVertexSpherical *> *) mapPanoramicVerticesFromWorldToLocateLocateSpcaeRotation:
37 (
float)locateSpaceRotaion
40 locateVertices:(NSArray<
NvsVertex3D*> *)worldVertices;
Definition: NvsVrUtils.h:24
float y
Definition: NvsVrUtils.h:20
Definition: NvsVrUtils.h:29
float x
Definition: NvsVrUtils.h:19
float z
Definition: NvsVrUtils.h:21
#define NVS_EXPORT
Definition: NvsCommonDef.h:20
2D coordinate structure
Definition: NvsCommonDef.h:413
Definition: NvsVrUtils.h:19