MeiCam SDK For iOS
3.14.0
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Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Reddening | FLOAT | 1.0 | 0.0 | 0.0 |
002 | Whitening | FLOAT | 1.0 | 0.0 | 0.0 |
003 | Strength | FLOAT | 1.0 | 0.0 | 0.0 |
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Brightness | FLOAT | 10.0 | 0.0 | 1.0 |
002 | Saturation | FLOAT | 10.0 | 0.0 | 1.0 |
003 | Contrast | FLOAT | 10.0 | 0.0 | 1.0 |
Description: Image 2d transform.
Note: Anchor X, Anchor Y, Trans X, Trans Y are in standard coordinates if parameter 'Is Normalized Coord' is false, otherwise they are in normalized coordinates.
Num | Parameter | Type | Max | Min | Default | Range | Explain |
---|---|---|---|---|---|---|---|
001 | Scale X | FLOAT | 1000.0 | -1000.0 | 1.0 | Scale's x value | |
002 | Scale Y | FLOAT | 1000.0 | -1000.0 | 1.0 | Scale's y value | |
003 | Rotation | FLOAT | 3600000.0 | -3600000.0 | 0.0 | Rotation's z value | |
004 | Rotation X | FLOAT | 3600000.0 | -3600000.0 | 0.0 | Rotation's x value | |
005 | Rotation Y | FLOAT | 3600000.0 | -3600000.0 | 0.0 | Rotation's y value | |
006 | Anchor X | FLOAT | 100000.0 | -100000.0 | 0.0 | Anchor point' x value | |
007 | Anchor Y | FLOAT | 100000.0 | 100000.0 | 0.0 | Anchor point' y value | |
008 | Trans X | FLOAT | 100000.0 | -100000.0 | 0.0 | Translation's x value | |
009 | Trans Y | FLOAT | 100000.0 | -100000.0 | 0.0 | Translation's y value | |
010 | Opacity | FLOAT | 1.0 | 0.0 | 1.0 | Opacity | |
011 | Tex Wrap Mode | Menu | Clamp To Edge | Clamp To Edge,Mirrored Repeat,Repeat | Tex wrap mode | ||
012 | Tex Anchor X | FLOAT | 100.0 | -100.0 | 0.0 | Horizontal anchor ( texture coordinates ) | |
013 | Tex Anchor Y | FLOAT | 100.0 | -100.0 | 0.0 | Vertical anchor ( texture coordinates ) | |
014 | Tex Scale X | FLOAT | 1000.0 | -1000.0 | 1.0 | Horizontal scale | |
015 | Tex Scale Y | FLOAT | 1000.0 | -1000.0 | 1.0 | Vertical scale | |
016 | Tex Rotation | FLOAT | 3600000.0 | -3600000.0 | 0.0 | Clock-wise rotation angle | |
017 | Tex Trans X | FLOAT | 100000.0 | -100000.0 | 0.0 | Horizontal translation ( texture coordinates ) | |
018 | Tex Trans Y | FLOAT | 100000.0 | -100000.0 | 0.0 | Vertical translation ( texture coordinates ) | |
019 | Multisample | BOOL | FALSE | Multisample or not | |||
020 | Is Normalized Coord | BOOL | FALSE | Is in normalized coordinates or not |
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Is Process Other Tones | BOOL | FALSE | Whether to process other tones. The value is FALSE, only the full tone (Master) takes effect, and other tones such as shadows, midtones, and highlights are invalid; if the value is true, other tones will take effect. | ||
002 | Master Saturation | FLOAT | 10.0 | 0.0 | 1.0 | |
003 | Master Contrast | FLOAT | 10.0 | 0.0 | 1.0 | |
004 | Master Balance Hue | FLOAT | 360.0 | 0.0 | 0.0 | |
005 | Master Balance Strength | FLOAT | 10.0 | 0.0 | 0.0 | |
006 | Master Gain Master | FLOAT | 10.0 | 0.0 | 1.0 | Full channel gain. Note: The full channel gain is multiplied by the R, G, and B values. |
007 | Master Gain Red | FLOAT | 10.0 | 0.0 | 1.0 | |
008 | Master Gain Green | FLOAT | 10.0 | 0.0 | 1.0 | |
009 | Master Gain Blue | FLOAT | 10.0 | 0.0 | 1.0 | |
010 | Master Offset Master | FLOAT | 10.0 | -10.0 | 0.0 | Channel offset. Note: The offsets of all channels are added to the R, G, and B values respectively. |
011 | Master Offset Red | FLOAT | 10.0 | -10.0 | 0.0 | |
012 | Master Offset Green | FLOAT | 10.0 | -10.0 | 0.0 | |
013 | Master Offset Blue | FLOAT | 10.0 | -10.0 | 0.0 | |
014 | Shadows Saturation | FLOAT | 10.0 | 0.0 | 1.0 | |
015 | Shadows Contrast | FLOAT | 10.0 | 0.0 | 1.0 | |
016 | Shadows Balance Hue | FLOAT | 360.0 | 0.0 | 0.0 | |
017 | Shadows Balance Strength | FLOAT | 10.0 | 0.0 | 0.0 | |
018 | Shadows Gain Master | FLOAT | 10.0 | 0.0 | 1.0 | Full channel gain. Note: The full channel gain is multiplied by the R, G, and B values. |
019 | Shadows Gain Red | FLOAT | 10.0 | 0.0 | 1.0 | |
020 | Shadows Gain Green | FLOAT | 10.0 | 0.0 | 1.0 | |
021 | Shadows Gain Blue | FLOAT | 10.0 | 0.0 | 1.0 | |
022 | Shadows Offset Master | FLOAT | 10.0 | -10.0 | 0.0 | Full channel offset. Note: The offsets of all channels are added to the R, G, and B values respectively |
023 | Shadows Offset Red | FLOAT | 10.0 | -10.0 | 0.0 | |
024 | Shadows Offset Green | FLOAT | 10.0 | -10.0 | 0.0 | |
025 | Shadows Offset Blue | FLOAT | 10.0 | -10.0 | 0.0 | |
026 | Midtones Saturation | FLOAT | 10.0 | 0.0 | 1.0 | |
027 | Midtones Contrast | FLOAT | 10.0 | 0.0 | 1.0 | |
028 | Midtones Balance Hue | FLOAT | 360.0 | 0.0 | 0.0 | |
029 | Midtones Balance Strength | FLOAT | 10.0 | 0.0 | 0.0 | |
030 | Midtones Gain Master | FLOAT | 10.0 | 0.0 | 1.0 | Full channel gain. Note: The full channel gain is multiplied by the R, G, and B values. |
031 | Midtones Gain Red | FLOAT | 10.0 | 0.0 | 1.0 | |
032 | Midtones Gain Green | FLOAT | 10.0 | 0.0 | 1.0 | |
033 | Midtones Gain Blue | FLOAT | 10.0 | 0.0 | 1.0 | |
034 | Midtones Offset Master | FLOAT | 10.0 | -10.0 | 0.0 | Full channel offset. Note: The offsets of all channels are added to the R, G, and B values respectively. |
035 | Midtones Offset Red | FLOAT | 10.0 | -10.0 | 0.0 | |
036 | Midtones Offset Green | FLOAT | 10.0 | -10.0 | 0.0 | |
037 | Midtones Offset Blue | FLOAT | 10.0 | -10.0 | 0.0 | |
038 | Highlights Saturation | FLOAT | 10.0 | 0.0 | 1.0 | |
039 | Highlights Contrast | FLOAT | 10.0 | 0.0 | 1.0 | |
040 | Highlights Balance Hue | FLOAT | 360.0 | 0.0 | 0.0 | |
041 | Highlights Balance Strength | FLOAT | 10.0 | 0.0 | 0.0 | |
042 | Highlights Gain Master | FLOAT | 10.0 | 0.0 | 1.0 | Full channel gain. Note: The full channel gain is multiplied by the R, G, and B values. |
043 | Highlights Gain Red | FLOAT | 10.0 | 0.0 | 1.0 | |
044 | Highlights Gain Green | FLOAT | 10.0 | 0.0 | 1.0 | |
045 | Highlights Gain Blue | FLOAT | 10.0 | 0.0 | 1.0 | |
046 | Highlights Offset Master | FLOAT | 10.0 | -10.0 | 0.0 | Full channel offset. Note: The offsets of all channels are added to the R, G, and B values respectively |
047 | Highlights Offset Red | FLOAT | 10.0 | -10.0 | 0.0 | |
048 | Highlights Offset Green | FLOAT | 10.0 | -10.0 | 0.0 | |
049 | Highlights Offset Blue | FLOAT | 10.0 | -10.0 | 0.0 |
Description: Lut filter.
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Data File Path | STRING | Lut file path. Import .mslut format file or png | |||
002 | Intensity | FLOAT | 4.0 | 0.0 | 1.0 | Intensity |
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Exposure | FLOAT | 1.0 | -1.0 | 0.0 |
002 | Highlight | FLOAT | 1.0 | -1.0 | 0.0 |
003 | Shadow | FLOAT | 1.0 | -1.0 | 0.0 |
004 | Brightness | FLOAT | 1.0 | -1.0 | 0.0 |
005 | Contrast | FLOAT | 1.0 | -1.0 | 0.0 |
006 | Blackpoint | FLOAT | 10.0 | -10.0 | 0.0 |
007 | Saturation | FLOAT | 1.0 | -1.0 | 0.0 |
008 | Vibrance | FLOAT | 1.0 | -1.0 | 0.0 |
009 | Video Mode | BOOL | FALSE, ensure effect consistency between frames. |
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Temperature | FLOAT | 1.0 | -1.0 | 0.0 |
002 | Tint | FLOAT | 1.0 | -1.0 | 0.0 |
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Intensity | FLOAT | 1.0 | 0.0 | 0.8 |
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Radius | FLOAT | 10.0 | 0.0 | 5.1 |
002 | Amount | FLOAT | 5.0 | 0.0 | 1.0 |
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Degree | FLOAT | 1.0 | 0.0 | 0.0 |
002 | Color | COLOR | 0.0 0.0 0.0 1.0 | ||
003 | Min Alpha | FLOAT | 1.0 | 0.0 | 0.0 |
004 | Max Alpha | FLOAT | 1.0 | 0.0 | 1.0 |
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Intensity | FLOAT | 1.0 | 0.0 | 0.5 |
002 | Highlight Boost | FLOAT | 1.0 | 0.0 | 0.5 |
Description: A compound effect which contains props, beautification, shape beautification and makeup.
Note: It's only supported in MEISHE sdk with human detection features. Proper detection model should be loaded while initializing the application.
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Scene Id | STRING | Package ID | |||
002 | Description File | STRING | Package description file path | |||
003 | Single Buffer Mode | BOOL | True for Android, FALSE for iOS | In single buffer mode, effects before AR Scene are dropped. Otherwise, there exists a effect lag. | ||
004 | Face Camera Fovy | FLOAT | 179 | 1 | 45 | Camera FOVY |
005 | Beauty Effect | BOOL | FALSE | Enable beauty (Beauty) | ||
006 | Beauty Strength | FLOAT | 1 | 0 | 0.5 | Smooth intensity (Beauty) |
007 | Default Beauty Enabled | BOOL | TRUE | Enable default Lut effect (Beauty) | ||
008 | Default Intensity | FLOAT | 1 | 0 | 1 | Default Lut intensity (Beauty) |
009 | Default Beauty Lut File | STRING | Default Lut file path (Beauty) | |||
010 | Beauty Whitening | FLOAT | 1 | 0 | 0.5 | Whitening intensity (Beauty) |
011 | Whitening Lut Enabled | BOOL | FALSE | Enable whitening lut, otherwise the default non-lut whitening effect is applyied. (Beauty) | ||
012 | Whitening Lut File | STRING | Whitening lut file path (Beauty) | |||
013 | Beauty Reddening | FLOAT | 1 | 0 | 0.5 | Reddening intensity (Beauty) |
014 | Reddening Lut File | STRING | Reddening lut file path (Beauty) | |||
015 | Default Sharpen Enabled | BOOL | FALSE | Enable sharpen (Beauty) | ||
016 | Beauty Fast Mode Enabled | BOOL | FALSE | Enable fast mode (Beauty) | ||
017 | Lut Data File Path | STRING | Lut file path | |||
018 | Lut Intensity | FLOAT | 4 | 0 | 1 | Lut effect intensity |
019 | Unified Max Faces | INT | 8 | 1 | 5 | Maximum faces could be detected |
020 | Max Faces Respect Min | BOOL | FALSE | True means to take the minimum value among all 'max faces' settings, which could come from package, makeup, users, etc. False the opposite. | ||
021 | Advanced Beauty Enable | BOOL | FALSE | Enable advanced beauty | ||
022 | Advanced Beauty Intensity | FLOAT | 1 | 0 | 1 | Smooth intensity |
023 | Advanced Beauty Type | INT | 2 | 0 | 0 | Smooth type: 0 for standard on Android,1 for standard on iOS,2 for male |
024 | Advanced Beauty Remove Dark Circles Intensity | FLOAT | 1 | 0 | 0 | Dark circles removal intensity |
025 | Advanced Beauty Remove Nasolabial Folds Intensity | FLOAT | 1 | 0 | 0 | Nasolabial folds removal intensity |
026 | Advanced Beauty Brighten Eyes Intensity | FLOAT | 1 | 0 | 0 | Eyes brightening intensity |
027 | Advanced Beauty Brighten Eyes Lut File | STRING | Eyes brightening lut file path | |||
028 | Advanced Beauty Whiten Teeth Intensity | FLOAT | 1 | 0 | 0 | Teeth whitening intensity |
029 | Advanced Beauty Whiten Teeth Lut File | STRING | Teeth whitening lut file path | |||
030 | Advanced Beauty Face Lut Intensity | FLOAT | 1 | 0 | 0 | Face lut intensity |
031 | Advanced Beauty Face Lut File | STRING | Face lut file path | |||
032 | Advanced Beauty Clear Intensity | FLOAT | 1 | 0 | 0 | Clear intensity |
033 | Advanced Beauty Matte Intensity | FLOAT | 1 | 0 | 0 | Matte intensity |
034 | Advanced Beauty Matte Fill Radius | FLOAT | 30 | 3 | 15 | Matte radius (standard coordinates) |
035 | Advanced Beauty Smooth Consumption Level | INT | 2 | 0 | 0 | Smooth consumption level,0 is the highest and 2 is the lowest. (Available when 'Advanced Beauty Smooth Disable Auto Consumption Level' is true) |
036 | Advanced Beauty Smooth Disable Auto Consumption Level | BOOL | FALSE | Disable auto smooth consumption level | ||
037 | Face Mesh Internal Enabled | BOOL | FALSE | Enable shape beautification | ||
038 | Face Mesh Eye Size Degree | FLOAT | 1 | -1 | 0 | Eye enlarging degree |
039 | Face Mesh Eye Corner Stretch Degree | FLOAT | 1 | -1 | 0 | Eye corner outward stretching degree |
040 | Face Mesh Face Size Degree | FLOAT | 1 | -1 | 0 | Face shrinking degree |
041 | Face Mesh Face Width Degree | FLOAT | 1 | -1 | 0 | Face narrowing degree |
042 | Face Mesh Face Length Degree | FLOAT | 1 | -1 | 0 | Face shortening degree |
043 | Face Mesh Forehead Height Degree | FLOAT | 1 | -1 | 0 | Forehead lifting degree |
044 | Face Mesh Malar Width Degree | FLOAT | 1 | -1 | 0 | Malar narrowing degree |
045 | Face Mesh Jaw Width Degree | FLOAT | 1 | -1 | 0 | Jaw narrowing degree |
046 | Face Mesh Chin Length Degree | FLOAT | 1 | -1 | 0 | Chin shortening degree |
047 | Face Mesh Eye Distance Degree | FLOAT | 1 | -1 | 0 | Eye distance narrowing degree |
048 | Face Mesh Nose Length Degree | FLOAT | 1 | -1 | 0 | Nose stretching degree |
049 | Face Mesh Nose Width Degree | FLOAT | 1 | -1 | 0 | Nose narrowing degree |
050 | Face Mesh Mouth Size Degree | FLOAT | 1 | -1 | 0 | Mouth shrinking degree |
051 | Face Mesh Mouth Corner Lift Degree | FLOAT | 1 | -1 | 0 | Mouth corner lifting degree |
052 | Face Mesh Temple Width Degree | FLOAT | 1 | -1 | 0 | Temple outward stretching degree |
053 | Face Mesh Head Size Degree | FLOAT | 1 | -1 | 0 | Head shrinking degree |
054 | Face Mesh Eye Angle Degree | FLOAT | 1 | -1 | 0 | Eye rotation degree (outer corner up, inner corner down) |
055 | Face Mesh Nose Bridge Width Degree | FLOAT | 1 | -1 | 0 | Nose bridge narrowing degree |
056 | Face Mesh Philtrum Length Degree | FLOAT | 1 | -1 | 0 | Philtrum shortening degree |
057 | Face Mesh Eye Arc Degree | FLOAT | 1 | -1 | 0 | Eye corner lifting degree |
058 | Face Mesh Eye Width Degree | FLOAT | 1 | -1 | 0 | Eye horizontal stretching degree |
059 | Face Mesh Eye Height Degree | FLOAT | 1 | -1 | 0 | Eye vertical stretching degree |
060 | Face Mesh Eye Y Offset Degree | FLOAT | 1 | -1 | 0 | Eye position lifting degree |
061 | Face Mesh Eyebrow Angle Degree | FLOAT | 1 | -1 | 0 | Eyebrow rotation degree (outer corner up, inner corner down) |
062 | Face Mesh Eyebrow Thickness Degree | FLOAT | 1 | -1 | 0 | Eyebrow thickening degree |
063 | Face Mesh Eyebrow X Offset Degree | FLOAT | 1 | -1 | 0 | Eyebrow distance widening degree |
064 | Face Mesh Eyebrow Y Offset Degree | FLOAT | 1 | -1 | 0 | Eyebrow position lifting degree |
065 | Face Mesh Nose Head Width Degree | FLOAT | 1 | -1 | 0 | Nose tip narrowing degree |
066 | Face Mesh Eye Size Custom Package Id | STRING | Eye enlarging package ID | |||
067 | Face Mesh Eye Corner Stretch Custom Package Id | STRING | Eye corner outward stretching package ID | |||
068 | Face Mesh Face Size Custom Package Id | STRING | Face shrinking package ID | |||
069 | Face Mesh Face Width Custom Package Id | STRING | Face narrowing package ID | |||
070 | Face Mesh Face Length Custom Package Id | STRING | Face shortening package ID | |||
071 | Face Mesh Forehead Height Custom Package Id | STRING | Forehead lifting package ID | |||
072 | Face Mesh Malar Width Custom Package Id | STRING | Malar narrowing package ID | |||
073 | Face Mesh Jaw Width Custom Package Id | STRING | Jaw narrowing package ID | |||
074 | Face Mesh Chin Length Custom Package Id | STRING | Chin shortening package ID | |||
075 | Face Mesh Eye Distance Custom Package Id | STRING | Eye distance narrowing package ID | |||
076 | Face Mesh Nose Length Custom Package Id | STRING | Nose stretching package ID | |||
077 | Face Mesh Nose Width Custom Package Id | STRING | Nose narrowing package ID | |||
078 | Face Mesh Mouth Size Custom Package Id | STRING | Mouth shrinking package ID | |||
079 | Face Mesh Mouth Corner Lift Custom Package Id | STRING | Mouth corner lifting package ID | |||
080 | Face Mesh Temple Width Custom Package Id | STRING | Temple outward stretching package ID | |||
081 | Face Mesh Head Size Custom Package Id | STRING | Head shrinking package ID | |||
082 | Face Mesh Eye Angle Custom Package Id | STRING | Eye rotation package ID | |||
083 | Face Mesh Nose Bridge Width Custom Package Id | STRING | Nose bridge narrowing package ID | |||
084 | Face Mesh Philtrum Length Custom Package Id | STRING | Philtrum shortening package ID | |||
085 | Face Mesh Eye Arc Custom Package Id | STRING | Eye corner lifting package ID | |||
086 | Face Mesh Eye Width Custom Package Id | STRING | Eye horizontal stretching package ID | |||
087 | Face Mesh Eye Height Custom Package Id | STRING | Eye vertical stretching package ID | |||
088 | Face Mesh Eye Y Offset Custom Package Id | STRING | Eye position lifting package ID | |||
089 | Face Mesh Eyebrow Angle Custom Package Id | STRING | Eyebrow rotation package ID | |||
090 | Face Mesh Eyebrow Thickness Custom Package Id | STRING | Eyebrow thickening package ID | |||
091 | Face Mesh Eyebrow X Offset Custom Package Id | STRING | Eyebrow distance widening package ID | |||
092 | Face Mesh Eyebrow Y Offset Custom Package Id | STRING | Eyebrow position lifting package ID | |||
093 | Face Mesh Nose Head Width Custom Package Id | STRING | Nose tip narrowing package ID | |||
094 | Makeup Enabled | BOOL | TRUE | Enable makeup | ||
095 | Makeup Intensity | FLOAT | 1 | 0 | 1 | Makeup intensity |
096 | Makeup Lip Package Id | STRING | Makeup lip package ID | |||
097 | Makeup Eyebrow Package Id | STRING | Makeup eyebrow package ID | |||
098 | Makeup Eyeshadow Package Id | STRING | Makeup eyeshadow package ID | |||
099 | Makeup Eyelash Package Id | STRING | Makeup eyelash package ID | |||
100 | Makeup Eyeliner Package Id | STRING | Makeup eyeliner package ID | |||
101 | Makeup Blusher Package Id | STRING | Makeup blusher package ID | |||
102 | Makeup Shadow Package Id | STRING | Makeup shadow package ID | |||
103 | Makeup Brighten Package Id | STRING | Makeup brighten package ID | |||
104 | Makeup Eyeball Package Id | STRING | Makeup eyeball package ID | |||
105 | Makeup Lip Color | COLOR | 0, 0, 0, 0 | Makeup lip color | ||
106 | Makeup Eyebrow Color | COLOR | 0, 0, 0, 0 | Makeup eyebrow color | ||
107 | Makeup Eyeshadow Color | COLOR | 0, 0, 0, 0 | Makeup eyeshadow color | ||
108 | Makeup Eyelash Color | COLOR | 0, 0, 0, 0 | Makeup eyelash color | ||
109 | Makeup Eyeliner Color | COLOR | 0, 0, 0, 0 | Makeup eyeliner color | ||
110 | Makeup Blusher Color | COLOR | 0, 0, 0, 0 | Makeup blusher color | ||
111 | Makeup Shadow Color | COLOR | 0, 0, 0, 0 | Makeup shadow color | ||
112 | Makeup Brighten Color | COLOR | 0, 0, 0, 0 | Makeup brighten color | ||
113 | Makeup Eyeball Color | COLOR | 0, 0, 0, 0 | Makeup eyeball color | ||
114 | Makeup Lip Intensity | FLOAT | 1 | 0 | 1 | Makeup lip intensity |
115 | Makeup Eyebrow Intensity | FLOAT | 1 | 0 | 1 | Makeup eyebrow intensity |
116 | Makeup Eyeshadow Intensity | FLOAT | 1 | 0 | 1 | Makeup eyeshadow intensity |
117 | Makeup Eyelash Intensity | FLOAT | 1 | 0 | 1 | Makeup eyelash intensity |
118 | Makeup Eyeliner Intensity | FLOAT | 1 | 0 | 1 | Makeup eyeliner intensity |
119 | Makeup Blusher Intensity | FLOAT | 1 | 0 | 1 | Makeup blusher intensity |
120 | Makeup Shadow Intensity | FLOAT | 1 | 0 | 1 | Makeup shadow intensity |
121 | Makeup Brighten Intensity | FLOAT | 1 | 0 | 1 | Makeup brighten intensity |
122 | Makeup Eyeball Intensity | FLOAT | 1 | 0 | 1 | Makeup eyeball intensity |
Description: Mask generator.
Note: If ‘Text Mask Description String’ is not empty, we use it to generate mask, and parameters except 'Is Caption' are ignored. By default mask's feather width might change according to the size of mask, while if parameter 'Fixed Feather Width' is set, it will be fixed.
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Region Info | ARBDATA | Region info, in coordinates that parameter 'Coordinate System' describles, see NvsMaskRegionInfo. | |||
002 | Feather Width | FLOAT | 1000.0 | 0.0 | 0.0 | Feather width intensity, which belongs to no coordinates |
003 | Fixed Feather Width | BOOL | FALSE | Fix the feather width | ||
004 | Feather Compensation | BOOL | TRUE | Enable antialiasing | ||
005 | Keep RGB | BOOL | FALSE | Output the masked source image or the plane mask | ||
006 | Inverse Region | BOOL | FALSE | Inverse region | ||
007 | Coordinate System | STRING | NDC | Coordinates type: NDC or Timeline | ||
008 | Text Mask Description String | STRING | Mask description string | |||
009 | Is Caption | BOOL | FALSE | 'Text Mask Description String' is caption string |
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Radius | FLOAT | 64.0 | 0.0 | 64.0 | Blur radius (standard coordinates) |
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Length | FLOAT | 1000.0 | 0.0 | 15.0 | Blur length (standard coordinates) |
002 | Angle | FLOAT | 3600000.0 | - 3600000.0 | 0.0 | counter clock-wise blur angle, 0 means horizontal blur |
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Length | FLOAT | 1000.0 | 0.0 | 50.0 | Blur length (standard coordinates) |
002 | Center X | FLOAT | 1.0 | -1.0 | 0.0 | Blur center'x value (standard coordinates) |
003 | Center Y | FLOAT | 1.0 | -1.0 | 0.0 | Blur center'y value (standard coordinates) |
004 | Mipmap | BOOL | FALSE | Enable mipmap solution, smoother but low efficiency |
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Center X | FLOAT | 1.0 | -1.0 | 0.0 | Blur center'x value (standard coordinates) |
002 | Center Y | FLOAT | 1.0 | -1.0 | 0.0 | Blur center'y value (standard coordinates) |
003 | Radius | FLOAT | 10000.0 | 0.0 | 2000.0 | Blur radius (standard coordinates) |
004 | Angle | FLOAT | 3600000.0 | - 3600000.0 | 0.0 | Blur field angle |
005 | Rotation Angle | FLOAT | 3600000.0 | - 3600000.0 | 0.0 | Counter clock-wise rotation angle of whole image |
006 | Full Screen | BOOL | FALSE | Enable full screen blur and parameter 'Radius' will be ignored | ||
007 | Mipmap | BOOL | FALSE | Enable mipmap solution, smoother but low efficiency |
Description: It is used to draw vector shapes, such as rectangles, ovals, and paths, and fill shapes in monochromatic or gradient colors.
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Type | MENU | Rectangle | Geometry type: Rectangle, Ellipse or Path | ||
002 | AnchorX | FLOAT | 100000.0 | -100000.0 | 0.0 | Anchor's x value for 2d transform |
002 | AnchorY | FLOAT | 100000.0 | -100000.0 | 0.0 | Anchor's y value for 2d transform |
002 | ScaleX | FLOAT | 1000.0 | -1000.0 | 0.0 | Horizontal scale factor |
002 | ScaleY | FLOAT | 1000.0 | -1000.0 | 0.0 | Vertical scale factor |
002 | RotZ | FLOAT | 3600000.0 | -3600000.0 | 0.0 | Counter clock-wise rotation angle |
002 | TransX | FLOAT | 100000.0 | -100000.0 | 0.0 | Translation's x value |
002 | TransY | FLOAT | 100000.0 | -100000.0 | 0.0 | Translation's y value |
002 | CenterX | FLOAT | 100000.0 | -100000.0 | 0.0 | Center's x value, only for rectangle and ellipse |
002 | CenterY | FLOAT | 100000.0 | -100000.0 | 0.0 | Center's y value, only for rectangle and ellipse |
002 | Width | FLOAT | 100000.0 | 0.0 | 0.0 | Shape's width, only for rectangle and ellipse |
002 | Height | FLOAT | 100000.0 | 0.0 | 0.0 | Shape's height, only for rectangle and ellipse |
002 | BorderRadius | FLOAT | 100000.0 | 0.0 | 0.0 | Border's radius, only for rectangle |
002 | PathDesc | STRING | Path description string, only for path | |||
002 | FillMode | MENU | Fill mode: Color or Gradient | |||
002 | Color | COLOR | 1.0,1.0,1.0,1.0 | Fill color, only for color fill mode | ||
002 | GradientDesc | STRING | Gradient description string, only for gradient fill mode. | |||
002 | Antialiasing | BOOL | TRUE | Enable antialiasing |
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Pattern Path | STRING | Style file path |
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Angle | FLOAT | 360.0 | 0.0 | 0.0 | Direction of line motion, can only be 0, 90, 180, or 270. |
002 | Progress | FLOAT | 1.0 | 0.0 | 0.0 | process of line motion |
003 | Style | STRING | swipe | style of line motion |
Description: It needs two input images, source image and alpha image. It will replace the source's alpha channel ( or the solid color's alpha channel) with the alpha image.
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Invert Alpha | BOOL | FALSE | Invert the alpha input image | ||
002 | Use Alpha Channel | BOOL | FALSE | Output image's alpha channel is input alpha image's alpha channel or red channel | ||
003 | Use Solid Src Color | BOOL | FALSE | Take solid color as the source image | ||
004 | Src Color Red | FLOAT | 1.0 | 0.0 | 1.0 | Solid color's R value (only works when 'Use Solid Src Color' is true) |
005 | Src Color Green | FLOAT | 1.0 | 0.0 | 1.0 | Solid color's G value (only works when 'Use Solid Src Color' is true) |
006 | Src Color Blue | FLOAT | 1.0 | 0.0 | 1.0 | Solid color's B value (only works when 'Use Solid Src Color' is true) |
007 | Src Color Alpha | FLOAT | 1.0 | 0.0 | 1.0 | Solid color's A value (only works when 'Use Solid Src Color' is true) |
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Unit Size | FLOAT | 1.0 | 0.0 | 0.05 | Fuzzy unit size |
002 | Align Center | BOOL | FALSE | Align to the center |
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Quantity | FLOAT | 1.0 | 0.0 | 0.5 | Glitter number |
002 | Source Path | STRING | Glitter texture file path | |||
003 | Minus Thresh | FLOAT | 1.0 | 0.0 | 0.15 | Threshold |
004 | Glitter Size | FLOAT | 1.0 | 0.0 | 0.5 | Glitter size |
Description: Cartoon effect.
Note: If Both 'Grayscale' and 'Stroke Only' are true, only 'Stroke Only' takes effect.
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Grayscale | BOOL | FALSE | Output grayscale effect | ||
002 | Stroke Only | BOOL | FALSE | Only draw the outline | ||
003 | Lut File | STRING | Lut file path |
Note: The positioner is a special effect that comes with videoclip, which is turned off by default. The positioner can be turned on or off through the enablePropertyVideoFx interface.
Num | Parameter | Type | Max | Min | Default | Ranges | Explain |
---|---|---|---|---|---|---|---|
001 | Fill Mode | Menu | AspectFit | "PanAndScan" "AspectFit" "Stretch" "Fill" | Image fill mode | ||
002 | Scan Value | FLOAT | 1.0 | -1.0 | 0.0 | Zoom (only in Pan&Scan mode) | |
003 | Pan Value | FLOAT | -1.0 | 0.0 | Pan (only in Pan&Scan mode) | ||
004 | Scale X | FLOAT | 1000.0 | -1000.0 | 0 | Horizontal zoom in X direction | |
005 | Scale Y | FLOAT | 1000.0 | - 1000.0 | 1.0 | Vertical zoom in Y direction | |
006 | Rotation | FLOAT | 3600000.0 | - 3600000.0 | 0.0 | ||
007 | Anchor X | FLOAT | 100000.0 | -100000.0 | 0.0 | ||
008 | Anchor Y | FLOAT | 100000.0 | - 100000.0 | 0.0 | ||
009 | Trans X | FLOAT | 100000.0 | - 100000.0 | 0.0 | ||
010 | Trans Y | FLOAT | 100000.0 | - 100000.0 | 0.0 | ||
011 | Enable MultiSample | BOOL | FALSE | ||||
012 | Opacity | FLOAT | 1.0 | 0.0 | 1.0 | ||
013 | Wrap Mode | Menu | Clamp To Edge | "Clamp To Edge" "Mirrored Repeat" "Repeat" | |||
014 | Background Mode | Menu | Color Solid | "Color Solid" "Blur" "Image File" | |||
015 | Background Color | COLOR | 0.0.0.0 | Set the background color (only the color mode is valid) | |||
016 | Background Image | STRING | Set the background picture path (only valid in picture mode) | ||||
017 | Background Image Pan | FLOAT | 1.0 | -1.0 | 0.0 | Set the background image translation (only valid in image mode) | |
018 | Background Blur Radius | FLOAT | 64.0 | 0.0 | 0.0 | Set the background blur degree (only the blur mode is valid) | |
019 | Enable Background Rotation | BOOL | FALSE | Set whether the blurred background image rotates with the foreground image | |||
020 | Package Id | STRING | Empty string | Set the filter resource pack id (the effect scope is only the original picture) | |||
021 | Description File | STRING | Description file path of the story version stunt (the stunt range is only the original picture) | ||||
022 | Description String | STRING | The description of the special effect in the story version (the scope of the special effect is only the original screen) | ||||
023 | Is Storyboard 3D | BOOL | FALSE | Whether it is a three-dimensional story version of the special effects (the scope of the special effects is only the original picture) | |||
024 | Post Package Id | STRING | Set the filter resource pack id (the effect range is the entire timeline frame) | ||||
025 | Post Description File | STRING | The description file path of the special effect of the story version (the range of the special effect is the entire timeline frame) | ||||
026 | Post Description String | STRING | The description of the special effect in the story version (the range of the special effect is the entire timeline frame) | ||||
027 | Is Post Storyboard 3D | BOOL | FALSE | Whether it is a three-dimensional story version of the special effects (the range of special effects is the entire timeline frame) | |||
028 | Package2 Id | STRING | Set the second filter resource package id (the effect scope is only the original picture) | ||||
029 | Package2 Description File | The description file path of the second story stunt (the scope of the stunt is only the original screen) | |||||
030 | Package2 Description String | STRING | The description of the second story version of the special effect (the scope of the special effect is only the original screen) | ||||
031 | Package2 Is Storyboard 3D | BOOL | FALSE | Whether the second story stunt is a three-dimensional story stunt (the scope of the stunt is only the original picture) | |||
032 | Post Package2 Id | STRING | Set the second filter resource pack id (the effect range is the entire timeline frame) | ||||
033 | Post Package2 Description File | STRING | The description file path of the second story special effect (the special effect range is the entire timeline frame) | ||||
034 | Post Package2 Description String | STRING | The description of the second story special effect (the special effect range is the entire timeline frame) | ||||
035 | Package2 Is Post Storyboard 3D | BOOL | FALSE | Whether the second story stunt is a three-dimensional story stunt (the stunt range is the entire timeline frame) | |||
036 | Resource Dir | STRING | Empty string | Resource file path | |||
037 | Package Effect In | FLOAT | INT32_MAX | 0.0 | 0.0 | The start time of the filter effect | |
038 | Package Effect Out | FLOAT | INT32_MAX | 0.0 | 0.0 | The effect end time of the filter effect | |
039 | Package2 Effect In | FLOAT | INT32_MAX | 0.0 | 0.0 | The effect start time of the second filter effect | |
040 | Package2 Effect Out | FLOAT | INT32_MAX | 0.0 | 0.0 | The effect end time of the second filter effect | |
041 | Mask Region Info | ARBDATA | null | See NvsMaskRegionInfo. | |||
042 | Mask Feather Width | FLOAT | 1000.0 | 0.0 | 0.0 | ||
043 | Mask Inverse Region | BOOL | FALSE | ||||
044 | Mask Coordinate System | STRING | ndc | “ndc”: Normalized coordinate system “timeline”: timeline coordinate system |
Description:particle.
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Tail Fading Duration | FLOAT | 2.0 | 0.0 | 0.0 | Particle tail fading duration |
002 | Resource Dir | STRING | Resource file path | |||
003 | Description String | STRING | The description of the effect | |||
004 | Description File | STRING | Description file path of the effect |
Description:use to smooth face.
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Intensity | FLOAT | 1.0 | 0.0 | 0.8 |
002 | Details Intensity | FLOAT | 1.0 | 0.0 | 0.5 |
003 | Blur Thresh | FLOAT | 1.0 | 0.0 | 0.2 |
004 | Blur Radius | FLOAT | 1.0 | 0.0 | 0.5 |
Description:Retrieve segments of human body or sky. Note: It's only supported in MEISHE sdk with human detection features. Segmentation model should be loaded while initializing the application.
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Segment Type | STRING | Background | Segment Type:”Background”,”Half Body”,”Sky” | ||
002 | Inverse Segment | BOOL | FALSE | Inverse | ||
003 | Output Mask | BOOL | FALSE | output mask or the masked image |
Description:Produce edge effect from result of 'Segmentation' above.
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Width | FLOAT | 1000.0 | 0.0 | 5.0 | Edge width |
002 | Color | COLOR | 1.0:1.0:1.0:1.0 | Edge color |
Description:Arrow, line painting effect.
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Tex File Path | STRING | Texture file path | ||
002 | Desc File Path | STRING | Description file path, which has higher priority to description string. | ||
003 | Desc String | STRING | Description string | ||
004 | Wrap Mode | STRING | Wrap mode: Clamp To Edge, Mirrored Repeat or Repeat |
Description:matte.
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Intensity | FLOAT | 1.0 | 0.0 | 0.0 |
002 | Fill Radius | FLOAT | 30.0 | 3.0 | 15.0 |
Description:Mesh warping effect.
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Warp Info | ARBDATA | warping info, see NvsMeshWarpInfo. | |||
002 | Antialiasing | BOOL | FALSE | Is open antialiasing |
Description:Midtones。
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Color Tolerance | FLOAT | 1.0 | 0.0 | 0.0 | Color tolerance |
002 | Gray Min | FLOAT | 1.0 | 0.0 | 0.0 | Minimum gray |
003 | Gray Max | FLOAT | 1.0 | 0.0 | 0.0 | Maximum gray |
004 | Inverse | BOOL | FALSE | Inverse |
Description:Video echo。
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Echo Frame Count | INT | 22 | 2 | 15 | Echo frame count |
002 | Echo Frame Interval | INT | 5 | 1 | 1 | Echo frame interval |
003 | Opacity Array | ARBDATA | Opacity array | |||
004 | Color Array | ARBDATA | Color array |
Description:Image matting。
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Key Color | COLOR | 1.0, 1.0, 1.0, 1.0 | 0.0, 0.0, 0.0, 0.0 | 0.0, 0.0, 0.0, 0.0 | Key color |
002 | Softeness Amendment | FLOAT | 1.0 | -1.0 | 0.0 | Width of soft edge |
003 | Spill Removal | BOOL | FALSE | Enable spill removal | ||
004 | Spill Removal Intensity | FLOAT | 1.0 | 0.0 | 0.25 | Spill removal intensity |
005 | Shrink Intensity | FLOAT | 1.0 | 0.0 | 0.0 | Edge shrinking itensity |
006 | Disable Premultiply | BOOL | FALSE | Disable color premultiply | ||
007 | Aperture | FLOAT | 360.0 | 0.0 | 90.0 | Aperture of key color |
Description:Liquefaction。
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Point X | FLOAT | 1.0 | 0.0 | 0.5 | Center X coordinate (texture coordinates) |
002 | Point Y | FLOAT | 1.0 | 0.0 | 0.5 | Center Y coordinate (texture coordinates) |
003 | Radius | FLOAT | 1.0 | 0.0 | 0.25 | Radius (texture coordinates) |
004 | Type | STRING | Out | Type:In or Out |
Description:Horror。
Description:Tranform image into grids, points or lines。
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Amplitude | FLOAT | 3.0 | 0.0 | 1.0 | Transform intensity |
002 | Mode | STRING | Grid | Transform mode: Grid,Point,Line |
Description:Apply horizontal noise and waves to image。
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Wave Length | FLOAT | 0.5 | 0.0 | 0.05 | Wave length |
002 | Wave Amplify | FLOAT | 0.1 | 0.0 | 0.01 | Wave amplify |
003 | Noise Magnitude | FLOAT | 0.5 | 0.0 | 0.01 | Noise magnitude |
004 | Wave Frequency | FLOAT | 50.0 | 0.0 | 1.0 | Wave frequency |
Description:Multi shots。
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Horizontal Shot Count | INT | 3 | 1 | 1 | Horizontal shot count |
002 | Vertical Shot Count | INT | 3 | 1 | 1 | Vertical shot count |
Description:Apply noise to image。
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Intensity | FLOAT | 1.0 | 0.0 | 0.5 | Noise intensity |
002 | Density | FLOAT | 1.0 | 0.0 | 0.5 | Noise density |
003 | Grayscale | BOOL | FALSE | enalbe grayscale noise | ||
004 | Tex File Path | STRING | Tex noise file path | |||
005 | Tex Intensity | FLOAT | 1.0 | 0.0 | 1.0 | Tex noise intensity |
006 | Tex Scale | FLOAT | 1000.0 | 0.0 | 1.0 | Tex scale |
Description:Blend two image with mask,it needs three inputs, namely background, foreground and mask.
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Ignore Background | BOOL | FALSE | Ignore background input image. | ||
002 | Inverse Mask | BOOL | FALSE | Inverse mask |
Description:Hue/Saturation。
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
001 | Hue | ARBDATA | Settings,see (NvsHueSaturationSettingInfo). |
Note:paintbrush(Parameter setting:(NvsPaintingEffectContext) ).
Num | Parameter | Type | Max | Min | Default | Explain |
---|---|---|---|---|---|---|
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Cge File | STRING | |||
002 | Trans Normalized X | FLOAT | 1.0 | -1.0 | 0.0 |
003 | Trans Normalized Y | FLOAT | 1.0 | -1.0 | 0.0 |
Note: Need supported from third party.
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Source File Path | STRING |
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Edge File | STRING |
Description: A compound effect which contains props, beautification, shape beautification and makeup.
Note: Proper detection model should be loaded while initializing the application. Its detection and rendering solution come from third party.
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Face Type | STRING | NULL | ||
002 | Face Shape Level | FLOAT | 1.0 | 0.0 | 0.5 |
003 | Cheek Thinning | FLOAT | 1.0 | 0.0 | 1.0 |
004 | Eye Enlarging | FLOAT | 1.0 | 0.0 | 0.5 |
005 | Beautification Package | STRING | |||
006 | Face Ornament | STRING | |||
007 | FlipX | BOOL | FALSE | ||
008 | FlipY | BOOL | FALSE |
Description: A compound effect which contains beautification, shape beautification and makeup.
Note: Proper detection model should be loaded while initializing the application. Its detection and rendering solution come from third party.
Num | Parameter | Type | Max | Min | Default |
---|---|---|---|---|---|
001 | Reddening | FLOAT | 1.0 | 0.0 | 0.0 |
002 | Whitening | FLOAT | 1.0 | 0.0 | 0.0 |
003 | Strength | FLOAT | 1.0 | 0.0 | 0.0 |
004 | Strength Mode | FLOAT | 1.0 | 0.0 | 1.0 |
005 | Eye Enlarging | FLOAT | 1.0 | 0.0 | 0.0 |
006 | Shrink Face | FLOAT | 1.0 | 0.0 | 0.0 |
007 | Shrink JAW | FLOAT | 1.0 | 0.0 | 0.0 |
008 | Contrast | FLOAT | 1.0 | 0.0 | 0.0 |
009 | Saturation | FLOAT | 1.0 | 0.0 | 0.0 |
010 | Sticker Mode | STRING | |||
011 | Sticker Music Disabled | BOOL | FALSE | ||
012 | Eye Enlarge Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
013 | Eye Corner Stretch Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
014 | Shrink Face Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
015 | Face Width Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
016 | Face Length Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
017 | Forehead Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
018 | Hairline Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
019 | Malar Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
020 | Jaw Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
021 | Chin Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
022 | Eyebrow Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
023 | Eye Distance Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
024 | Nose Length Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
025 | Nose Width Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
026 | Mouth Size Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
027 | Mouth Width Warp Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
028 | Mouth Corner Lift Ratio | FLOAT | 1.0 | -1.0 | 0.0 |
029 | Narrow Nose Param | FLOAT | 1.0 | 0.0 | 0.0 |
030 | Nose Length Param | FLOAT | 1.0 | -1.0 | 0.0 |
031 | Chin Length Param | FLOAT | 1.0 | -1.0 | 0.0 |
032 | Mouth Size Param | FLOAT | 1.0 | -1.0 | 0.0 |
033 | Philtrum Length Param | FLOAT | 1.0 | -1.0 | 0.0 |
034 | Hairline Height Param | FLOAT | 1.0 | -1.0 | 0.0 |
035 | Thin Face Shape Param | FLOAT | 1.0 | 0.0 | 0.0 |
036 | Eye Distance Param | FLOAT | 1.0 | -1.0 | 0.0 |
037 | Eye Angle Param | FLOAT | 1.0 | -1.0 | 0.0 |
038 | Open Canthus Param | FLOAT | 1.0 | 0.0 | 0.0 |
039 | Profile Rhinoplasty Param | FLOAT | 1.0 | 0.0 | 0.0 |
040 | Bright Eye Param | FLOAT | 1.0 | 0.0 | 0.0 |
041 | Remove Dark Circles Param | FLOAT | 1.0 | 0.0 | 0.0 |
042 | Remove Nasolabial Folds Param | FLOAT | 1.0 | 0.0 | 0.0 |
043 | White Teeth Param | FLOAT | 1.0 | 0.0 | 0.0 |
044 | Apple Musle Param | FLOAT | 1.0 | 0.0 | 0.0 |
045 | Open External Canthus Param | FLOAT | 1.0 | 0.0 | 0.0 |
046 | Shrink Cheekbone Param | FLOAT | 1.0 | 0.0 | 0.0 |
047 | Custom Input Event | INT | 2147483647 | 0 | 0 |
048 | Makeup Eye Resource | STRING | |||
049 | Makeup Eye Strength | FLOAT | 1.0 | 0.0 | 1.0 |
050 | Makeup Face Resource | STRING | |||
051 | Makeup Face Strength | FLOAT | 1.0 | 0.0 | 1.0 |
052 | Makeup Lip Resource | STRING | |||
053 | Makeup Lip Strength | FLOAT | 1.0 | 0.0 | 1.0 |
054 | Makeup Nose Resource | STRING | |||
055 | Makeup Nose Strength | FLOAT | 1.0 | 0.0 | 1.0 |
056 | Makeup Brow Resource | STRING | |||
057 | Makeup Brow Strength | FLOAT | 1.0 | 0.0 | 1.0 |
058 | Makeup Eyeliner Resource | STRING | |||
059 | Makeup Eyeliner Strength | FLOAT | 1.0 | 0.0 | 1.0 |
060 | Makeup Eyelash Resource | STRING | |||
061 | Makeup Eyelash Strength | FLOAT | 1.0 | 0.0 | 1.0 |
062 | Makeup Eyeball Resource | STRING | |||
063 | Makeup Eyeball Strength | FLOAT | 1.0 | 0.0 | 1.0 |
064 | Enable Landmark Callback | BOOL | FALSE |