MeiCam SDK For iOS
3.14.0
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Go to the source code of this file.
Classes | |
class | NvsCaptionSpan |
class | NvsCaptionColorSpan |
class | NvsCaptionFontSizeRatioSpan |
class | NvsCaptionFontFamilySpan |
class | NvsCaptionWeightSpan |
class | NvsCaptionItalicSpan |
class | NvsCaptionUnderlineSpan |
class | NvsCaptionOpacitySpan |
class | NvsCaptionRendererIdSpan |
class | NvsCaptionOutlineColorSpan |
class | NvsCaptionOutlineWidthSpan |
class | NvsCaptionNormalTextSpan |
class | NvsCaptionBodyOpacitySpan |
class | NvsCaptionOutlineOpacitySpan |
class | NvsCaptionShadowOpacitySpan |
Macros | |
Span type | |
#define | NVS_SPAN_TYPE_COLOR @"color" |
The color to set, defalut 1,1,1. type is float. More... | |
#define | NVS_SPAN_TYPE_FONT_SIZE_RATIO @"fontSizeRatio" |
The size ratio to set, defalut 1f, type is Float. More... | |
#define | NVS_SPAN_TYPE_FONT_FAMILY @"fontFamily" |
The font for the text, defalut is "", type is String. More... | |
#define | NVS_SPAN_TYPE_WEIGHT @"weight" |
Control the size of the font, range [100,900], type is Integer. More... | |
#define | NVS_SPAN_TYPE_ITALIC @"italic" |
Whether to use italics for characters within span, type is Boolean. More... | |
#define | NVS_SPAN_TYPE_UNDERLINE @"underline" |
Whether to underline characters within span, type is Boolean. More... | |
#define | NVS_SPAN_TYPE_OPACITY @"opacity" |
Set transparency,default 1, type is Float. More... | |
#define | NVS_SPAN_TYPE_RENDERERID @"rendererId" |
There is a rendererId element inside, type is String. More... | |
#define | NVS_SPAN_TYPE_OUTLINE_COLOR @"outlineColor" |
The outlineColor to set, defalut 1,1,1, type is float. More... | |
#define | NVS_SPAN_TYPE_OUTLINE_WIDTH @"outlineWidth" |
The outlineWidth to set, defalut 0, type is Float. More... | |
#define | NVS_SPAN_TYPE_NORMAL_TEXT @"normalText" |
The normalText to set, defalut 0, type is Float. More... | |
#define | NVS_SPAN_TYPE_BODY_OPACITY @"bodyOpacity" |
Used to set the transparency of the text body. The default value is 1, type is Float. More... | |
#define | NVS_SPAN_TYPE_OUTLINE_OPACITY @"outlineOpacity" |
Used to set the opacity of the text outline. The default value is 1, type is Float. More... | |
#define | NVS_SPAN_TYPE_SHADOW_OPACITY @"shadowOpacity" |
#define NVS_SPAN_TYPE_BODY_OPACITY @"bodyOpacity" |
Used to set the transparency of the text body. The default value is 1, type is Float.
#define NVS_SPAN_TYPE_COLOR @"color" |
The color to set, defalut 1,1,1. type is float.
#define NVS_SPAN_TYPE_FONT_FAMILY @"fontFamily" |
The font for the text, defalut is "", type is String.
#define NVS_SPAN_TYPE_FONT_SIZE_RATIO @"fontSizeRatio" |
The size ratio to set, defalut 1f, type is Float.
#define NVS_SPAN_TYPE_ITALIC @"italic" |
Whether to use italics for characters within span, type is Boolean.
#define NVS_SPAN_TYPE_NORMAL_TEXT @"normalText" |
The normalText to set, defalut 0, type is Float.
#define NVS_SPAN_TYPE_OPACITY @"opacity" |
Set transparency,default 1, type is Float.
#define NVS_SPAN_TYPE_OUTLINE_COLOR @"outlineColor" |
The outlineColor to set, defalut 1,1,1, type is float.
#define NVS_SPAN_TYPE_OUTLINE_OPACITY @"outlineOpacity" |
Used to set the opacity of the text outline. The default value is 1, type is Float.
#define NVS_SPAN_TYPE_OUTLINE_WIDTH @"outlineWidth" |
The outlineWidth to set, defalut 0, type is Float.
#define NVS_SPAN_TYPE_RENDERERID @"rendererId" |
There is a rendererId element inside, type is String.
#define NVS_SPAN_TYPE_SHADOW_OPACITY @"shadowOpacity" |
Used to set the opacity of text shadows. The default value is 1, type is Float.
#define NVS_SPAN_TYPE_UNDERLINE @"underline" |
Whether to underline characters within span, type is Boolean.
#define NVS_SPAN_TYPE_WEIGHT @"weight" |
Control the size of the font, range [100,900], type is Integer.