#import <Foundation/Foundation.h>
#import "NvsCommonDef.h"
Go to the source code of this file.
◆ NVS_TEMPLATE_ASSET_KEY_BEST_SEEK_TIME
| #define NVS_TEMPLATE_ASSET_KEY_BEST_SEEK_TIME @"MSTemplate-BestSeekTime" |
◆ NVS_TEMPLATE_ASSET_KEY_DISPLAY_NAME
| #define NVS_TEMPLATE_ASSET_KEY_DISPLAY_NAME @"MSTemplate-DisplayName" |
◆ NVS_TEMPLATE_ASSET_KEY_TRIM_IN
| #define NVS_TEMPLATE_ASSET_KEY_TRIM_IN @"MSTemplate-TrimIn" |
◆ NVS_TEMPLATE_ASSET_KEY_TRIM_OUT
| #define NVS_TEMPLATE_ASSET_KEY_TRIM_OUT @"MSTemplate-TrimOut" |
◆ NVS_TEMPLATE_KEY_CLIP_RAW_HEIGHT
| #define NVS_TEMPLATE_KEY_CLIP_RAW_HEIGHT @"MSTemplate-ClipRawHeight" |
◆ NVS_TEMPLATE_KEY_CLIP_RAW_WIDTH
| #define NVS_TEMPLATE_KEY_CLIP_RAW_WIDTH @"MSTemplate-ClipRawWidth" |
◆ NVS_TEMPLATE_KEY_CURVE_SPEED_TYPE
| #define NVS_TEMPLATE_KEY_CURVE_SPEED_TYPE @"MSTemplate-CurveSpeedType" |
◆ NVS_TEMPLATE_KEY_FOOTAGE_CAN_REPLACE
| #define NVS_TEMPLATE_KEY_FOOTAGE_CAN_REPLACE @"MSTemplate-FootageCanReplace" |
◆ NVS_TEMPLATE_KEY_FOOTAGE_ID
| #define NVS_TEMPLATE_KEY_FOOTAGE_ID @"MSTemplate-FootageId" |
◆ NVS_TEMPLATE_KEY_FOOTAGE_M3U8_NAME
| #define NVS_TEMPLATE_KEY_FOOTAGE_M3U8_NAME @"MSTemplate-FootageM3U8Name" |
◆ NVS_TEMPLATE_KEY_FOOTAGE_NAME
| #define NVS_TEMPLATE_KEY_FOOTAGE_NAME @"MSTemplate-FootageName" |
◆ NVS_TEMPLATE_KEY_FOOTAGE_NEED_REVERSE
| #define NVS_TEMPLATE_KEY_FOOTAGE_NEED_REVERSE @"MSTemplate-FootageNeedReverse" |
◆ NVS_TEMPLATE_KEY_FOOTAGE_TAGS
| #define NVS_TEMPLATE_KEY_FOOTAGE_TAGS @"MSTemplate-FootageTags" |
◆ NVS_TEMPLATE_KEY_FOOTAGE_TYPE
| #define NVS_TEMPLATE_KEY_FOOTAGE_TYPE @"MSTemplate-FootageType" |
◆ NVS_TEMPLATE_KEY_FX_GROUP
| #define NVS_TEMPLATE_KEY_FX_GROUP @"MSTemplate-FxGroup" |
◆ NVS_TEMPLATE_KEY_MASK_TYPE
| #define NVS_TEMPLATE_KEY_MASK_TYPE @"MSTemplate-MaskType" |
◆ NVS_TEMPLATE_KEY_REPLACE_ID
| #define NVS_TEMPLATE_KEY_REPLACE_ID @"MSTemplate-ReplaceId" |
◆ NVS_TEMPLATE_KEY_VOLUME_TYPE
| #define NVS_TEMPLATE_KEY_VOLUME_TYPE @"MSTemplate-VolumeType" |
◆ NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_BULLET
| #define NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_BULLET @"MSTemplate-CurveSpeedType-bullet" |
◆ NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_CUSTOM
| #define NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_CUSTOM @"MSTemplate-CurveSpeedType-Custom" |
◆ NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_HERO
| #define NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_HERO @"MSTemplate-CurveSpeedType-Hero" |
◆ NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_IN
| #define NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_IN @"MSTemplate-CurveSpeedType-In" |
◆ NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_MONTAGE
| #define NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_MONTAGE @"MSTemplate-CurveSpeedType-Montage" |
◆ NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_OUT
| #define NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_OUT @"MSTemplate-CurveSpeedType-Out" |
◆ NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_PLUS
| #define NVS_TEMPLATE_VALUE_CURVE_SPEED_TYPE_PLUS @"MSTemplate-CurveSpeedType-Plus" |
◆ NVS_TEMPLATE_VALUE_MASK_TYPE_CIRCLE
| #define NVS_TEMPLATE_VALUE_MASK_TYPE_CIRCLE @"MSTemplate-MaskType-Circle" |
◆ NVS_TEMPLATE_VALUE_MASK_TYPE_CUT
| #define NVS_TEMPLATE_VALUE_MASK_TYPE_CUT @"MSTemplate-MaskType-Cut" |
◆ NVS_TEMPLATE_VALUE_MASK_TYPE_HEART
| #define NVS_TEMPLATE_VALUE_MASK_TYPE_HEART @"MSTemplate-MaskType-Heart" |
◆ NVS_TEMPLATE_VALUE_MASK_TYPE_LINE
| #define NVS_TEMPLATE_VALUE_MASK_TYPE_LINE @"MSTemplate-MaskType-Line" |
◆ NVS_TEMPLATE_VALUE_MASK_TYPE_MIRROR
| #define NVS_TEMPLATE_VALUE_MASK_TYPE_MIRROR @"MSTemplate-MaskType-Mirror" |
◆ NVS_TEMPLATE_VALUE_MASK_TYPE_RECT
| #define NVS_TEMPLATE_VALUE_MASK_TYPE_RECT @"MSTemplate-MaskType-Rect" |
◆ NVS_TEMPLATE_VALUE_MASK_TYPE_STAR
| #define NVS_TEMPLATE_VALUE_MASK_TYPE_STAR @"MSTemplate-MaskType-Star" |