MeiCam SDK For iOS  3.10.1
Properties | List of all members
NvsMaterialInfoDetail Class Reference

#import <NvsStoryboard3DMaterialInfo.h>

Inheritance diagram for NvsMaterialInfoDetail:

Properties

int index
 
NSString * name
 
NSString * diffuseTexture
 
NvsColor diffuseColor
 
BOOL panoramicReflectionMap
 
NSString * reflectionTexture
 
float reflectivity
 
NSString * normalTexture
 
NSString * specularTexture
 
float normalMapIntensity
 
NSString * emissiveTexture
 
float emissiveMapIntensity
 
NvsColor emissiveColor
 
NvsColor specularColor
 
NSString * ambientOcclusionTexture
 
NvsColor ambientColor
 
float ambientOcclusion
 
NSString * roughnessTexture
 
float roughness
 
NSString * metalnessTexture
 
float metalness
 
NSString * iblIrradianceTexture
 
NSString * iblPrefilterTexture
 
float iblIrradianceIntensity
 
float iblSpecularIntensity
 
float iblIntensity
 
float iblRotationAngleY
 
float shininess
 
float opacity
 
BOOL shadowCaster
 
BOOL shadowReceiver
 

Property Documentation

◆ ambientColor

- (NvsColor) ambientColor
readwritenonatomicassign

◆ ambientOcclusion

- (float) ambientOcclusion
readwritenonatomicassign

◆ ambientOcclusionTexture

- (NSString*) ambientOcclusionTexture
readwritenonatomicstrong

◆ diffuseColor

- (NvsColor) diffuseColor
readwritenonatomicassign

◆ diffuseTexture

- (NSString*) diffuseTexture
readwritenonatomicstrong

◆ emissiveColor

- (NvsColor) emissiveColor
readwritenonatomicassign

◆ emissiveMapIntensity

- (float) emissiveMapIntensity
readwritenonatomicassign

◆ emissiveTexture

- (NSString*) emissiveTexture
readwritenonatomicstrong

◆ iblIntensity

- (float) iblIntensity
readwritenonatomicassign

◆ iblIrradianceIntensity

- (float) iblIrradianceIntensity
readwritenonatomicassign

◆ iblIrradianceTexture

- (NSString*) iblIrradianceTexture
readwritenonatomicstrong

◆ iblPrefilterTexture

- (NSString*) iblPrefilterTexture
readwritenonatomicstrong

◆ iblRotationAngleY

- (float) iblRotationAngleY
readwritenonatomicassign

◆ iblSpecularIntensity

- (float) iblSpecularIntensity
readwritenonatomicassign

◆ index

- (int) index
readwritenonatomicassign

◆ metalness

- (float) metalness
readwritenonatomicassign

◆ metalnessTexture

- (NSString*) metalnessTexture
readwritenonatomicstrong

◆ name

- (NSString*) name
readwritenonatomicstrong

◆ normalMapIntensity

- (float) normalMapIntensity
readwritenonatomicassign

◆ normalTexture

- (NSString*) normalTexture
readwritenonatomicstrong

◆ opacity

- (float) opacity
readwritenonatomicassign

◆ panoramicReflectionMap

- (BOOL) panoramicReflectionMap
readwritenonatomicassign

◆ reflectionTexture

- (NSString*) reflectionTexture
readwritenonatomicstrong

◆ reflectivity

- (float) reflectivity
readwritenonatomicassign

◆ roughness

- (float) roughness
readwritenonatomicassign

◆ roughnessTexture

- (NSString*) roughnessTexture
readwritenonatomicstrong

◆ shadowCaster

- (BOOL) shadowCaster
readwritenonatomicassign

◆ shadowReceiver

- (BOOL) shadowReceiver
readwritenonatomicassign

◆ shininess

- (float) shininess
readwritenonatomicassign

◆ specularColor

- (NvsColor) specularColor
readwritenonatomicassign

◆ specularTexture

- (NSString*) specularTexture
readwritenonatomicstrong

The documentation for this class was generated from the following file: