#import <NvsARSceneManipulate.h>
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(void) | - notifyFaceBoundingRectWithId:boundingRect:faceCount: |
| Get the callback of the original enclosing rectangle for the face.
Please pay special attention: this function is called in the background thread, not in the UI thread. Please consider thread safety issues!! More...
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(void) | - notifyFaceFeatureInfos: |
| Get the callback of the face features for the face.
Please pay special attention: this function is called in the background thread, not in the UI thread. Please consider thread safety issues!! More...
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(void) | - notifyHandFeatureInfos: |
| Get the callback of the hand features for the face.
Please pay special attention: this function is called in the background thread, not in the UI thread. Please consider thread safety issues!! More...
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(void) | - notifyCustomAvatarRealtimeResourcesPreloaded: |
| Notify if custom avatar realtime resources is preloaded or not. Note: This function can only be called in backend thread, not in UI thread. Please pay attention to thread safety. More...
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(void) | - notifyDetectionTimeCost: |
| Notify detection time spent. Note: This function can only be called in backend thread, not in UI thread. Please pay attention to thread safety. More...
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(void) | - notifyTotalTimeCost: |
| Notify total time spent. Note: This function can only be called in backend thread, not in UI thread. Please pay attention to thread safety. More...
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◆ notifyCustomAvatarRealtimeResourcesPreloaded:
- (void) notifyCustomAvatarRealtimeResourcesPreloaded: |
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(BOOL) |
isPreloaded |
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optional |
Notify if custom avatar realtime resources is preloaded or not. Note: This function can only be called in backend thread, not in UI thread. Please pay attention to thread safety.
- Parameters
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isPreloaded | custom avatar realtime resources is preloaded or not. |
◆ notifyDetectionTimeCost:
- (void) notifyDetectionTimeCost: |
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(float) |
time |
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optional |
Notify detection time spent. Note: This function can only be called in backend thread, not in UI thread. Please pay attention to thread safety.
- Parameters
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time | detection time spent. |
◆ notifyFaceBoundingRectWithId:boundingRect:faceCount:
- (void) notifyFaceBoundingRectWithId: |
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(int *) |
faceIds |
boundingRect: |
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(NvsRect *) |
boundingRects |
faceCount: |
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(int) |
count |
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optional |
Get the callback of the original enclosing rectangle for the face.
Please pay special attention: this function is called in the background thread, not in the UI thread. Please consider thread safety issues!!
- Parameters
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faceIds | Array of face tag |
boundingRects | Array of face range |
count | Count of face arrays. When the count is 0, the pointers of "faceIds" and "boundingRects" are nil. |
- Since
- 2.7.0
◆ notifyFaceFeatureInfos:
- (void) notifyFaceFeatureInfos: |
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(NSMutableArray< NvsFaceFeatureInfo * > *) |
faceFeatureInfos |
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optional |
Get the callback of the face features for the face.
Please pay special attention: this function is called in the background thread, not in the UI thread. Please consider thread safety issues!!
- Parameters
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faceFeatureInfos | Array of face feature info |
- Since
- 2.15.0
◆ notifyHandFeatureInfos:
Get the callback of the hand features for the face.
Please pay special attention: this function is called in the background thread, not in the UI thread. Please consider thread safety issues!!
- Parameters
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handFeatureInfos | Array of hand feature info |
- Since
- 3.11.1
◆ notifyTotalTimeCost:
- (void) notifyTotalTimeCost: |
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(float) |
time |
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optional |
Notify total time spent. Note: This function can only be called in backend thread, not in UI thread. Please pay attention to thread safety.
- Parameters
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The documentation for this protocol was generated from the following file: