MeiCam SDK For iOS
3.14.0
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Go to the source code of this file.
Classes | |
class | NvsFaceFeatureInfo |
Face feature info, landmarks is an array of CGPoints, visibilities is an array of float. More... | |
class | NvsHandFeatureInfo |
protocol | <NvsARSceneManipulateDelegate> |
class | NvsARSceneManipulate |
AR scene processing interface. More... | |
Enumerations | |
AR Scene detection mode. | |
enum | NvsARSceneDetectionMode { NvsARSceneDetectionMode_Video = 0x01, NvsARSceneDetectionMode_Image = 0x02, NvsARSceneDetectionMode_SemiImage = 0x10, NvsARSceneDetectionMode_SingleThread = 0x04, NvsARSceneDetectionMode_MultiThread = 0x08 } |
Functions | |
Face action type | |
typedef | NS_ENUM (NSInteger, NvsFaceActionType) |
Avatar Face action type | |
typedef | NS_ENUM (NSInteger, NvsAvatarActionType) |
typedef | NS_ENUM (NSInteger, NvsToBeCheckedFunctionType) |
typedef | NS_ENUM (NSInteger, NvsHandActionType) |
typedef NS_ENUM | ( | NSInteger | , |
NvsAvatarActionType | |||
) |
< right eye closed
< right eye look down
< right eye inward (left)
< right eye look out (right)
< right eye look up
< right eye squinting
< right eye wide open
< left eye closed
< left eye look down
< left eye inward (right)
< left eye look out (left)
< left eye look up
< left eye squinting
< left eye wide open
< Jaw Forward (mouth closed)
< right shift of jaw (mouth closed)
< left shift of jaw (mouth closed)
< lower jaw open downward (mouth open)
< Jaw dropped
< mouth closure (lower jaw open downward)
< pout, lips protruding forward
< pout, lips sticking out
< strengthening
< both lip right
< both lip left
< mouth right corner up
< mouth left corner up
< mouth right corner down
< mouth left corner down
< mouth right corner backward
< mouth left corner backward
< mouth right corner outward
< mouth left corner outward
< mouth corner shrink
< mouth lower lip inward
< mouth upper lip inward
< mouth lower lip outward
< mouth upper lip outward
< mouth lower lip right up
< mouth lower lip left up
< mouth lower lip right down
< mouth lower lip left down
< mouth upper lip right up
< mouth upper lip left up
< mouth lip part
< eyebrow right outer down
< eyebrow left outer down
< eyebrow both inner up
< eyebrow both inner down
< eyebrow right outer up
< eyebrow left outer up
< cheek both outward
< cheek right up
< cheek left up
< nose right up
< nose left up
< nose both wide
< tongue outward
typedef NS_ENUM | ( | NSInteger | , |
NvsFaceActionType | |||
) |
typedef NS_ENUM | ( | NSInteger | , |
NvsHandActionType | |||
) |
< OK
< Scissor
< Good
< Palm
< Pistol
< Love
< Hold Up
< Congratulate
< Finger Heart
< Finger Index
< Fist
< 666
< Bless
< I Love You
< SSH
< Three
< Four
typedef NS_ENUM | ( | NSInteger | , |
NvsToBeCheckedFunctionType | |||
) |
< Sebum-Clear